A Grown-up Guide
Ok, so rotational symmetry came home today. Deep breath. It has been a while since you've thought about this one. This page starts from the beginning. Read it once and you'll be able to help.
A shape has rotational symmetry when you can turn it partway and it looks exactly the same as it did before.
A square is the easy sketch. Turn it 90 degrees and it lands right back on itself.
The number of times a shape matches itself in a full turn is called the order. A square has order 4.
The module shows a shape with a symmetry number you can change. There are two copies. One sits still at the start. You turn the other one.
When the moving copy lands on the still copy, the module highlights it. That is a match.
A shape has rotational symmetry if you can turn it partway and it looks exactly the same. The order is how many times it matches itself in one full turn. The match angles are evenly spaced, so each one is 360 divided by the order.
You don't have to teach a whole lesson. A few minutes with the sliders is enough.
If you're stuck, remember the match angles are 360 divided by the symmetry number, then kept going around the circle.
A square matches itself every quarter turn. A full turn is 360 degrees, so 360 ÷ 4 is 90, and the square has order 4.
A shape with order 5 matches every 72 degrees, because 360 ÷ 5 is 72. Higher order means more matches going around. The module highlights a match whenever the moving copy lands on the still copy.